The course collection
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Your rounds save on this device.
The course collection
Your rounds save on this device.
Press Space three times: start, set power, set tempo and delivery. The returning needle’s green window is on time; amber remains usable. Good timing steadies the delivery; difficult shapes need more precision.
During the swing, hold A D to close/open the face and W S for out-to-in/in-to-out path. Match the small delivery cross to its green target. Tempo does not choose face or path direction. Early or late can be open or closed; vertical and heel/toe contact are independent. The last click freezes every input, and feedback shows the actual delivery and contact.
Club, lie, power, trajectory and curve strength change control and timing difficulty. Low/Stock/High sets intended flight; Draw/Fade sets curve direction and strength.
← → Aim · Shift fine aim
↑ ↓ Club · + − Target power
Drag the landing target or its map marker to set aim and distance; power adjusts for the selected club. Drag elsewhere to look around; scroll or pinch to zoom. Arrow keys also adjust aim. Your chosen view stays through the swing.
The selected range is flat-green pace at 100% power. Read the rise/fall to the hole, then adjust pace and aim. Uphill needs more; downhill needs less. The grid’s moving markers flow downhill. Preview shows a clean strike with the selected club, mode, shape and wind; your actual contact changes the shot. Space pauses a flyover at the chosen camera; press again to swing from that view. C resets the camera.
G Contours · P Shot preview
R Practice · C Reset view · F Flyover
M Overview · Tab Scorecard
Esc Cancel meter / game menu
The lie panel shows solid-to-clean carry potential and club control. Long grass reduces speed and spin, particularly with woods. Use Splash near the green and a normal iron shot from a fairway bunker. Club yardages are stock carry before lie, wind and elevation. The locked-shot estimate includes wind and terrain; the ground controls bounce and roll.
Real course layouts with modeled greens, trees, tees and pins. Course detail is still being refined. Progress saves on this device.
Map data © OpenStreetMap contributors · Terrain and imagery: USGS.
4 strokes · 2 putts
EThis replaces your current round. Saved scorecards remain in your profile.
Best completed 18-hole round per player · Scores recorded by players.
Open a round to see every hole. Hover a score for putts and penalties.
This name appears on your scorecards and the leaderboard.
GIR: green reached with two strokes left for par. Fairways and driving distance: tee shots on par 4s and 5s. Proximity: non-putt approaches from 30–250 yards, excluding par 4/5 tee shots. Shot metrics include tracked rounds only.
Keep your scorecards, stats and current round wherever you play.
Choose up to 14 clubs. Keep a putter and at least one other club in every bag.
Start with Foundry clubs. Earn coins on every hole, with bonuses for pars, birdies and completed rounds.
Your completed round will enter the course leaderboard under this name.
Guests can save. Sign in only to carry your profile between devices. Change your username in Settings.
Exiting without saving discards this unfinished round and its partial scorecard. Completed scorecards stay with your player.